Monday, October 17, 2016

Mengenal Sketch up


SKETCH UP ... 

HISTORY
Sketchup was created to be a 3D modeling program that is powerful, but easy to use. Most people think it was originally created by Google, but actually, it was first brought to us by @last Software, a tech company co-founded in 1999 by Brad Schell. With an original release date in August 2000, Schell and his team developed Sketchup as a 3D modeling tool for Architects, designers, and filmmakers.

After the successful launch of Sketchup, they collaborated with Google to develop a plug-in for Google Earth, to allow people to “geo-locate” their models in Google Earth.

SKETCH UP 6 --> @last was selling Sketchup for $495, but Google wanted to make Sketchup available to anyone so they released it for free. On December 14th 2007, Sketchup 6 was released.

SKETCH UP 7 --> Version 7 was announced on November 17th, 2008, and brought with it the introduction of dynamic components. Dynamic components was a big leap for Sketchup, allowing models to have properties assigned to them. These properties can change many aspects of a model on the fly, making your model interactive.

SKETCH UP  8--> is the most current version of Sketchup. Released September 1st, 2010, it includes many refinements and some new features. The Pro version includes the “Solid Tools”.

PROGRAM FUNCTION


THE BENEFITS OF SKETCH UP 

SketchUp was originally developed by startup company @Last Software in 1999 as a general-purpose 3D content creation tool, envisioned as a program that would allow design professionals to emulate the feel and freedom of working with pen and paper, despite the improvements and changes, the core of the program is unchanged: simplicity and accessibility remain the elements that set SketchUp apart from other BIM software.

“The beauty is how quick and easy it is to use,” notes Tasman Storey, design principal at Sydney-based Tropman & Tropman Architects, who says the platform is a great initial design tool that can generate a whole series of interiors and exteriors, elevations and fly-throughs.
“You have some ideas and you can put them down on SketchUp in conjunction with some AutoCAD drawings. You can add to it quite quickly, and if you’ve got the skill to apply a render, within hours you can have the design solve.
“It’s one of those programs that you can start off and add to your knowledge as you work on it quite easily. People who can’t draw quite well, or are unsure of what their building is going to look like, can also fall back on something like SketchUp.”

ADVANTAGES & DISADVANTAGES 

For google sketch up the advantages are it is very simple to use. It has a great user interface and can allow the user to draw many objects. However the disadvantages are that it is not professional and won't allow you to really customize your sketches, it is only limited in design. 

EXAMPLES OF SIMILAR SKETCH UP SOFTWARES

1. AutoCAD
2. ArchiCAD
3. 3D Studio Max
4. Revit Architecture
5. Mental Ray
6. Corel Draw
7.Adobe Photoshop
8. Piranesi
9. Adobe Illustrator


INTERFACE AND THE FUNCTION OF THE TOOLS 


 
1.Make Component: Unlike the Group, Make Component is used
  to combine objects
2.Paint Bucket: Used for coloring or insert material on the object.
3.Eraser: To delete an image or material.
4.Rectangle: To draw a box-shaped object
5.Line: To draw a straight line.
6.Circle: to draw a rounded object.
7.Arc: to menggambara semicircle.
8.Polygon: To draw a polygon object
9.Freehand: to draw freely.
10.Move: To move the object.
11.Push / Pull: To push or change the object into a 3-dimensional.
12.Rotate: To rotate the object.
13.Follow Me: To encourage the customized object.
14.Scale: To change the small size of the object on the scale.
15.Offset: Duplicate object lines are adjusted.
16.Tape Measure Tool: Used to measure.
17.Dimension: Used to give dimension to the object.
18.Protractor: To Measure oblique angles and create Construction Line entities.
19.Text Tool: To insert text.
20.Axes: Move or reorient drawing axes.
21.3D Text: Make a 3-dimensional text.
22.Orbit: To rotate the object view.
23.Pan: Move the object view vertically and horizontally
24.Zoom: To zoom in or out on the object view.
25.Zoom Extents: To magnify objects one screen.
26.Previous: Undo preview
27.Next: Redo preview
28.Position the camera: Position the camera (your view)
29.Look Around: Pivot camera (your view) from a stationary point.
30.Walk: Walk through (touring) models.


EXAMPLE OF THE DESIGN AND THE TUTORIAL

EXERCISE

Multiple Choice
https://www.proprofs.com/quiz-school/story.php?title=mtcznde3mwd025

True or false
https://www.proprofs.com/quiz-school/story.php?title=mtczndi4maslb0

Essay
https://www.proprofs.com/quiz-school/story.php?title=mtczndmwmq8usg

Fill in the blank
https://www.proprofs.com/quiz-school/story.php?title=mtczndmwoqj5ki

Matching
https://www.proprofs.com/quiz-school/story.php?title=mtczndmzmqklz7

TTS